|International Superstar Soccer Pro Evolution|
| Release date
|| EU: May 1999|
NA: 6 June 2000
ISS Pro Evolution (Winning Eleven 4 in Japan) is the third video game in ISS Pro series developed exclusively for the PlayStation by Konami.
- The number of international teams has been increased. The teams still are not licensed although they have their original home, away and goalkeeper kits with emblems and logos resembling their official emblems.
- Like ISS Pro 98, player names are misspelled but most of them sound right while pronouncing the names, such as Nigel Martyn being known in the game as 'Martin' (the unlicensed name has the same pronunciation as the real name). However some players had real names. These players include Rafael Marquez, Sol Campbell, David Regis and Maik Taylor. Each team consisted of 22 players.
- For the very first time club teams have been included (there are 16 clubs in the game, such as FC Barcelona) along with national teams, however they could be played only in new mode Master League, unless you had exported team on the memory card.
- This version featured 16 different club teams with the "unofficial" city names creating a reference to their real-life equivalents (this has been changed in later versions).
- Just like national teams, the club teams consisted of 22 players. The line-ups were to reflect the actual squads as of 1998/1999 season, as well as uniforms. Club teams and Master League do not appear in the N64 version.
 Master League
One of the main new features of ISS Pro Evolution is a new game mode named the Master League. The Master League is an exclusive league consisting of 16 club teams included in the game reflecting the best European clubs of that time. Regardless which team you choose to play its squad will be replaced with the Master League Default Players.
The idea of the Master League, beside winning the whole competition, is to complete a squad with real players on terms of transfers. The transfers are based on exchanging players for points you gain according to your match record, which is calculated accordingly to the results achieved - a victory equals 8 points and a draw gains 4 points. Bonus points depending on the goal difference at the end of the match are added to the total point score as well (the bonus is adjusted to the difficulty of the Master League thus goal difference on the hard difficulty level is multiplied by 2).
Upon completion of the Master League, due to the lack of different divisions, clubs are not promoted or relegated, regardless of their finishing position. Instead, the Master League begins from the start, and all players acquired from transfers are kept in the player's squad, and the player can continue playing the Master League to eventually buy more players with their acquired points until the player has finally created their desired squad, since the Master League never actually finishes and always loops after all matches have been played.
The player's squad can be exported outside of the Master League for use in other game modes such as the Training Mode and Exhibition matches.
The Master League game mode is present in every subsequent version in the ISS and PES series. In successive versions of the series, throughout many modifications and improvements, the later versions of the Master League differ a lot from the original Master League used in ISS Pro Evolution, since the newer PES games are an emulation of a whole season with promotions and relegations being added due to new divisions, rather than having only one division.
|Original Series:||International Superstar Soccer · Deluxe · 64 · 98 · 2000 · ISS 2 · ISS 3|
|ISS Pro series:|| International Superstar Soccer Pro · ISS Pro 98 · ISS Pro Evolution · ISS Pro Evolution Soccer 2|
|PES series:||Pro Evolution Soccer · 2 · 3 · 4 · 5 · 6 · 2008 · 2009 · 2010 · 2011 · 2012 · 2013|
|Spin-off series:||Pro Evolution Soccer Management|